segunda-feira, 30 de janeiro de 2012

Harnessing Gaming for the Classroom - NYTimes.com

Harnessing Gaming for the Classroom - NYTimes.com:


LONDON — Paul Howard-Jones thinks he knows the answer to a question that has long puzzled both parents and professors: Why is it that the same teenagers who turn sullen and despondent when faced with a half hour of learning French verbs or organic compounds are happy to spend hours mastering the computer game Minecraft’s physics engine or the counterfactual history in Call of Duty?

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