Gaming in the Classroom Is Becoming the Norm - Education - GOOD
Gaming in the Classroom Is Becoming the Norm - Education - GOOD:
Teachers who use games like Angry Birds and World of Warcraft in the classroom are becoming less of a rarity. According to a survey by theJoan Ganz Cooney Center at Sesame Workshop, a nonprofit that studies how children learn through digital media, an increasing number of teachers believe gaming is "becoming a consistent and valuable part of classroom activities."
About half of elementary and middle school teachers say they use digital games at least twice a week with students, while nearly 70 percent say that games help students who are struggling with reading and math and 60 percent say gaming helps them personalize their instruction and meet the needs of all students.