Have you checked your assumptions about student learning at the door?
People in general, hold onto beliefs that are shaped by early experiences, the media, and faulty influences. The following list is a compilation of research that may surprise you. Video games, e-books, playtime, and music are all a part of an educator’s repertoire.
Read on, and be prepared to put your traditional beliefs aside as science points to innovative methods that indicate future success.
1. Playing scary and violent video games help children master their fears in real life.
Until recently, studies done with regards to children and video games usually centered on the negative impacts and consequences of prolonged use. But a study done by Cheryl K. Olson that appeared in the Review of General Psychology suggests that there are a lot of psychological benefits to video games.
She recognized several social motivations for playing video games including competition, a reason to hang out and casually converse with friends, and teaching peers how to play a game. The psychological motivations for video games are even more profound.
In boys who struggle with stress, fear, and anger- negative emotions that can have violent consequences- video games acted as a safe alternative for the release of pent up emotion.
There were other findings as well, comprising the fun of “unreality”- experimenting with a world where natural laws are suspended- plus the fun of challenge, mastery, and playing with different identities. These findings reveal that video games can be an alternate way to release negative emotion, and help children alleviate their innate desire for risk and adventure.